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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 9 - Camera Objects / Camera Objects Reference
Camera Objects Routines / Managing Cameras


Q3Camera_GetViewToFrustum

You can use the Q3Camera_GetViewToFrustum function to get the current view-to-frustum transform.

TQ3Status Q3Camera_GetViewToFrustum (
TQ3CameraObject camera, 
TQ3Matrix4x4 *viewToFrustum);
camera
A camera object.
viewToFrustum
On output, a pointer to a 4-by-4 matrix.
DESCRIPTION
The Q3Camera_GetViewToFrustum function returns, in the viewToFrustum parameter, a pointer to a 4-by-4 matrix that describes the current view-to-frustum transform defined by the camera specified by the camera parameter.


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© Apple Computer, Inc.
11 JUL 1996